Back nearly a decade ago, the World of Warcraft TCG did a few things right and the games multiplayer experience, in the form of raid decks, rivaled its namesake MMO
On top of that, it shuts down opposing strategies that rely on +1/+1 counters, sagas, or other incremental counters, making it both an enabler for your plan and a roadblock for everyone else
Many collectors already compare the set to legendary high-class releases because of its premium configuration and strong long-term demand
It eases you in, and for someone coming in with zero TCG experience like me, that accessibility genuinely worked
In an end-game situation, this will let you refuel your hand if you get unlucky draws and give you a 3/2 creature on the battlefield