Its not uncommon for this to be a 6/3 lifelinking flier or bigger
If your opponent doesn't have an enchantment or some other non-destructive effect to neutralize your newly-armored critter, then Mithril Coat makes your commander invincible
Of the 14 cards in each play booster, 1-4 will be "Rare" or better, and could even be a Special Guest Mythic Rare
Elvish Archdruid, Priest of Titania, Circle of Dreams Druid its not uncommon to see these creatures tapping for 5 or more mana, which is a lot of power to add to a mana dork, and it can make them relevant threats later in the game
Power still creeps out of manholes, and cards like Michelangelo, Weirdness to 11, Super Shredder, and The Ooze are very exciting to open