With speed being a major factor in Pokmon TCG Pocket , it can be easy to see why players might be tempted to opt for a deck that could potentially do 160 damage on turn two
Our point is this: with Pokemon V, VMAX, and VSTAR, the current Pokemon TCG meta has revolved around highly brisk matches where the idea of building decks around Pokemon that evolve not once, but twice, is hardly common
He was too lame and called me boss (laughs), but he has been very active since he moved to Gishki
This means that most games can be finished in a few minutes, but you cant finish matches in one turn
The chaos effect is fine, although doesnt feel terribly chaotic, and is easy enough to play around, which feels antithetical to the concept of chaos