It has dozens of them, and theyre all suited to different strategies
However, there are more efficient options available, like Liliana's Specter, which not only forces the opponent to discard a card upon entering the battlefield but also has flying, making it a more versatile and impactful choice
Opponents with decks whose curves extend to seven and play cards at random don't fear the Keg, they just respect it
If we think about creature auras using quadrant theory, enchanting your own creatures is something thats great when youre in a winning board state, reasonable when youre at parity, risky during the developing turns of the game and actively bad when youre behind
Creatures (22) 2 Duskwatch Recruiter 2 Longtusk Cub 4 Servant of the Conduit 4 Greenbelt Rampager 4 Rishkar, Peema Renegade 3 Vizier of the Menagerie 3 Weaver of Currents Lands (19) Spells (17) Theres so much of this stuff, the slow, big snowball of card advantage