And you get to inflict a similar drawback on your opponent if you have hellbent
Opponents often feel forced to remove her immediately, and if they cant, the game quickly tilts in your favor
Also, Im heavily biased towards new cards (sorry, reprints) and Standard playability, but Im also including an interesting Commander card here and there, not to mention the legendary powerhouses people are already trying to build around
Saheeli, Sublime ArtificerSaheeli, Sublime Artificer (17,686 Inclusions, 8% of 232,577 Decks) On the other hand, despite how magnificently good we all know Saheeli, Sublime ArtificerSaheeli, Sublime Artificer is, I don't actually think that it would get that much of a boon by being included in the either/or category
Adventures: A returning mechanic, this time themed around a cycle of Towns