While your opponent may play some Location removal actions like Rise of the Titans or Hide Away, they won't have enough to remove all the Locations in this deck and will often rely on their characters to remove them
If you're going second and play this turn one, you can immediately fill your hand again
We're going to cover the best lands, ramp, and other mana-fixing cards at different price points, and how to add them together to form a powerful, consistent manabase at your desired budget
Don't get me wrong, the deathtouch is nice, and will pump up those damage numbers
Even 1 damage dealt to a creature from a source with deathtouch is considered lethal damage, so any amount greater than that will cause excess damage to be dealt, even if the total amount of damage isn't greater than the creature's toughness