The deck halves will be fixed, stopping players from swapping individual cards in and out

The deck: Orc Tribal Comparative Analysis 35 Lands 11 Ramp : Relic of Sauron, Arcane Signet, Sol Ring, Burakos, Party Leader, Patchwork Banner, Treasure Nabber, Rakdos Signet, Izzet Signet, Sanar, Unfinished Genius, Tablet of Discovery, Mana Sculpt 15 Target Removal : Foray of Orcs, Feed the Swarm, Goblin Cratermaker, Fall of Cair Andros, Sarumans Trickery, Orcish Bowmasters (ping+), Brush Off, Fling, Souls Fire, Kazuuls Fury, Jwari Disruption, Self-Destruct, Pain for All, Artistic Refusal, Mana Sculpt 6 Board Wipes :Subjugate the Hobbits, Widespread Brutality, Blasphemous Act, Chandras Ignition, Nibelheim Aflame, Soul Immolation 4 Graveyard Recursion : Summons of Saruman, Treason of Isengard, Sauron, Lord of the Rings, Kess, Dissident Mage 1 Graveyard Hate : Bojuka Bog 2 Tutors : Waterlogged Teachings, Sanar, Unfinished Genius 6 Protection : Mana Sculpt, Sarumans Trickery, Whispersilk Cloak, Brush Off, Jwari Disruption, Artistic Refusal 10,5 Card Draw : Desolate Lighthouse, Relic of Sauron, Sauron, the Dark Lord, Artistic Refusal, Moria Scavenger, Deep Analysis, Faithless Looting, Thrill of Possibility, Moria Marauder, Plargg and Nassari (kinda), Rush of Inspiration, Tablet of Discovery (1/2) 13 Finishers/ Surprise /Alternate win conditions : Assault on Osgiliath, Fling, Kazuuls Fury, Port Razer, Souls Fire, Infantry Shield, Isengard Unleashed, Chandras Ignition, Essence Harvest, Self-Destruct, Pain for All, Soul Immolation, Muddle, the Ever-Changing As we see form the comparative analysis, the rates per category are very good

Its functionally exactly that card, but it exists as a body on the battlefield until you need to use it
I don't think we would have committed to such a heavy token infrastructure if token cards hadn't become the norm in booster packs
In this case, you might want to put lessons in your sideboard so that you can find them with the learn ability