For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage
In more multiplayer/EDH terms a super interesting political tool is to turn an opponent into a more desirable target, much like curses, and turn it into benefits for someone attacking a battle they dont own
These decks can be scary, but its worth it to add an interesting mechanic to the table
At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this token attacks, target attacking creature gains flying until end of turn." Legendary Creature - Bird Noble King of the Oathbreakers Flying Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out
Each copy becomes a token.) You choose whether to make a copy as the demonstrate ability resolves