On top of that, your removal spells and board wipes become exile spells, and you even get some counters for +1/+1 counter synergies
Although, with more players there are naturally more ways to stop certain people from winning, especially when you work together, so there was an extra element of temporary teamwork involved
Each unit has a Charge Time meter, which is reset to zero after it acts (unless it uses the Wait command, in which case it is reset to 20), and it may only act again after it goes back to 100
If you target an enemy, it'll lock on to them
THE ENTIRE FINAL FANTASY SAGA IS HEREStep into the unforgettable stories of all 16 FINAL FANTASY core games brought to your tabletop with the strategic gameplay of the Magic: The Gathering trading card gameCUE THE VICTORY FANFARECast powerful spells, meet iconic characters, and visit familiar locales on the back of a Chocobo with cards featuring FINAL FANTASY-themed art and mechanicsTHE FINEST CARDS FOR PLAY AND DISPLAYCollector Boosters are the ultimate way to add unique and exclusive cards to your collection