In Magic: The Gathering, the two- or three-colored lands typically become tapped, meaning theyre spent, or have other costs or restrictions applied to slow down players who try to mix colors
If you wheel and draw seven then youre already at 11

I tell you, Im super stoked to play both of these new green powerhouses, especially in light of the rise in success of mono-green lately featuring Revenge of the Hunted, with Carrie Oliver first kicking open that door when she punched her ticked to the World Magic Cup: Creatures (27) 4 Llanowar Elves 4 Birds of Paradise 1 Bellowing Tanglewurm 1 Thrun, the Last Troll 1 Viridian Corrupter 2 Phyrexian Metamorph 4 Dungrove Elder 4 Strangleroot Geist 2 Wolfir Silverheart 4 Wolfir Avenger Lands (22) 22 Forest Spells (11) Just this past weekend, Randy Sheffield nearly cracked Top 8 at the SCG Standard Open in Detroit with an evolution of the deck, folding in the "fight club" ideas from the Innistrad Block deck: Creatures (22) 4 Llanowar Elves 1 Bellowing Tanglewurm 1 Viridian Corrupter 4 Dungrove Elder 4 Strangleroot Geist 3 Predator Ooze 2 Wolfir Silverheart 3 Ulvenwald Tracker Lands (23) 23 Forest Spells (15) I could see Rancor and Thragtusk fitting right into this style of deck

The 0/4 body is solid, too, providing a bit of a roadblock in the early game
[2] Grading services at conventions can grade trading cards, like Pokmon, Magic: The Gathering, or Yu-Gi-Oh!, as well as sports memorabilia, like baseball or football cards