Archmage Emeritus + Archmage of Runes While green loves drawing cards when creatures enter the battlefield, blue leans into spellslinging for its card advantage
Let any human settlement grow too large, or advance too far, and suddenly you have Sin knocking at its doorstep, ready to annihilate everyone, spitting out a corrupted husk afterwards
Having the possibility to kill whatever for 2 life feels better than having restrictions, especially if youre playing a control deck where youre already making your life total a resource
So with an army of tokens, and probably a lot of other guys, the best thing to do is mass pump them all and swing for the win, right
FromTheShire: I think it's better to look at this as a 1 mana 1/1 with prowess for the Otter or Izzet spellslinger Standard deck, and less as something you're actually trying to level up