I'm sure there will be additional archetypes to be discovered and explored, but I think this view gives a great starting point for evaluating where cards fit within the Limited environment.
Giving anything in your hand cascade is great, more or less turning every spell a two-for-one
The only way to uncover the secrets of the past is to follow in the footsteps of the assassins who came before, and if youve learned anything, its that you must be swift, precise, and never show your hand
You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) +1: Create a 1/1 blue and red Otter creature token with prowess
Between Cache Grab, Snarling Gorehound, and Rubblebelt Maverick, achieving Descend 4 is a cakewalk