Burning Energy is of course limited by only having four in a deck, and the usual suspects like Enhanced Hammer and Ageislash-EX, but having a Fire type that can consistently deal out big damage is definitely something to keep an eye out for
This is fine because Monsters stolen by Big Eye's effect do not go back to your opponent's field if Big Eye gets destroyed or if the turn ends
The best steer we have is that Wizards now tries to place bans in the first few weeks after a new set releases - so checking the release dates can provide a good guide
You get a big vigilance, trample, and haste creature that can end games, and when they deal with it, youll create a pile of Treasure tokens, so your next play will likely be even scarier
Lets set aside the argument of what would be better in Legacy (spoiler: Mind Twist), despite the fact that Dark Ritual, Ancient Tomb, and City of Traitors are all legal